The first impressions of Call of Duty: Black Ops 4
Any new part Call of Duty – This is a comprehensive product, several games in one at once, where everyone can choose what he likes. It sounds partly as an advertising slogan, but actually it is: the plot campaign, zombies-mode and network battles, as a rule, are different audiences who sell the kit in general packaging.
Therefore, the news that in Call of Duty: Black Ops 4 There will be no story campaign, about a third of the players upset. The rest shrugged and froze in anticipation of news about zombies and network. Here are their developers from Treyarch Not at all disappointed. I just returned from the premiere of the game in Los Angeles: I listened to the presentation, talked with the developers and spent several hours in the multiplayer. I’m ready to tell about everything consistently.
“Stand! But Call of Duty is about the war!"-someone will say. No, starting with World at War Call of Duty series also about zombies
"Call of Duty: Siege"
Call of Duty: Black Ops 4 network mode
There are a lot of changes in network battles, and the main of them is perhaps a return to exclusively terrestrial battles. If in previous games the series appeared double jumps, jetpaks, running along the walls and other elements of vertical gameplay, then everyone was pressed to the surface. It’s good or bad – the question is open, but aiming has become definitely more convenient. And random deaths due to the fact that you simply did not notice the enemy, from now on much less.
Another network mode trailer, this time about the importance of cooperation
The second change is generally a blow to foundations, because from Black OPS 4 removed automatic health regeneration. The first steps to this were taken last year in COD: WWII – There was no autolization in the plot mode. And now, if you were wounded, you will not be able to sit in the corner and in the multiplayer, you need to inject yourself a syringe of something there a regenerative. It would seem that syringes are endless, what it affects?
In fact, this seriously changes the usual gameplay. Now, after each successful skirmish, you need to do not one, but two reflex actions: reload and recover. So, the enemy has twice as much chance to catch you by surprise for any of these intimate processes. And, as practice has shown, it will constantly use this. Countless times I died because I met the enemy completely healthy, but with three cartridges in the store or, conversely, with charged weapons, but on the last outburst.
The characters in the multiplayer are called "specialists", and each of them is attached by a pair of special enforcement. This young lady's name is Seraf, and she knows how to put a mobile point of revival, accelerating the arrival of reinforcements, and as “Ulta” a huge revolver with monstrous damage takes out ..
In addition, the "fog of war" and "backlight" appeared. On the mini-card you see only those opponents that came into the field of view of the allies, and with the help of individual abilities, you can highlight the silhouettes on the battlefield-even through the walls. They paid more attention to working with sound: it became easier to navigate the stomp and other rattles, which is published by served fighters.
The list of characters has expanded, and with it the number of abilities available to them. Here is the installation of stationary shields, and a seismic blow that causes damage in a certain radius, and even the installation of a radiation source, around which the enemy team is slowly but inexorably bad.
… And this is Ajax (in the world, obviously, Francis). Has a deafening grenade and a tactical shield with a built -in automatic
It feels like the pace of the game slowed down, although the official press release assures the opposite. There are more opportunities for "campers" – fans quietly sit in the corner in the hope of catching the gaping enemy by surprise.
As a result, all this led to the fact that the battles became much more tactical, in contrast to the fun and carefree running from the early parts. And this suddenly akin to Call of Duty with … " Rainbow Six: Siege ". Here you need to cover each other, think about your positioning, use the abilities of each of the characters in a humble thing and generally act command. It was useful before, but now the contrast between those who play separately and those who coordinate actions with each other is especially well -visible.
In general, any hero can be flexible by choosing weapons, perks and an additional body kit at his discretion
After the presentation, I managed to try four modes. How many more will be in the game, is not yet known, but there is definitely a classic team Deathmatch (limited time, only dead enemies go in credit) and Domination (capture of three control points that gradually bring points to the team of their owners).
In addition to them, I felt Control – when one team attacks, the second protects two control points, and the one who has exhausted the “Revives” limit has not captured or did not protect the point before the timer expired.
And the last I tried Hardpoint – in this mode, the control point is only one, but its position is constantly changing, and the first captures receives the points.
Call of Battle Royale
Blackout trailer – Battle Royale mode Black Ops 4
And at the presentation, they quietly and modestly announced the Blackout mode – a variation on the Battle Royale theme as part of the Call of Duty series. There is almost no information about him, except for a short teaser, the developers flatly refuse to discuss anything on this occasion. Perhaps something will be declared to E3, but so far it remains only to build assumptions.
And mine will be like this: a clone is hardly waiting for us PUBG or Fortnite: Battle Royale. The developers rather took advantage of the popularity gaining popularity to experiment on what Call of Duty has not hitherto in the – mass battles. From the official statements, it has so far sounded that the Blackout card would be a thousand times more than any other from classical modes. You can see transport in Tizer, and not only ground, but also air.
It shows that there is a place with dense team work from the main network game here and here. In addition, there are characters from the past parts of Black Ops, which suggests a rich fan fan. Weapons, gadgets and abilities will also most likely be collected from all parts of the series, so that something very large-scale and exciting awaits us.
As developers and promised – something completely new. You just need to gain patience until they talk about the regime in more detail.
Left 4 Duty
Those who played in past parts will probably recognize these backs
This time zombie-mode is blown up for the missing campaign, offering the opportunity to pass cards alone. Rather, you still go four of them, just missing friends can now be replaced by bots. And if in previous games of the series only one zombie campaign was available from the start, and the new ones appeared in loaded additions, then there will be three from the very beginning. Moreover, in the first two there will be a completely new four heroes, for the first time in more than a ten -year history of Call of Duty Games from Treyarch.
It is this artifact that people turn into revived dead. Apparently, in this part we are waiting for many details about what is generally going on in alternative gaming campaigns
And this is a four new heroes. At least, so they look in the antique setting, in other campaigns everything will be different. Note that in which the vein on the girl https://sister-site.org/patrick-spins/ is a normal armor that protects at least something!
The first campaign is called “IX” and transfers a group of heroes to a distant past – apparently, to ancient Rome, where crazy priests arrange gladiatorial battles in the arena against undead. The weapons of the characters are completely cold, as it should be for that era. Whether it will be an arena with the waves of opponents, or as you usually need to move forward, solving puzzles – it is not yet clear. But the trailer is impressive.
The trailer for the "ancient Roman" IX campaign for the Black Ops 4 zombie mode
The second zombie campaign will definitely be traditional, adjusted that it will happen on board the Titanic. The very one: the final of the trailer epic shows heroes in the pathos pose on the deck of the famous ship. On the left you can see a lifebuoy with its name, and right overboard – the outlines of a huge iceberg. If the trailer shows the tie of the campaign, it is logical to assume that we will not only fight with the hordes of the dead, but also escape from the drowning ship among the crumbling walls, arriving water, and something-it-and-you-dare from the film by James Cameron.
Voyage of Despair trailer-second zombie-mode campaign
Well, the third campaign is a remake of Mob of the Dead, already familiar to the fans in the previous parts.
To make a zombie mode as reigree as possible, the developers have announced the local analogue of mutators-the settings of the gameplay, with which you can indulge in their discretion. Change the speed of the zombie, the impact force, the number of the Horde – in a word, flexibly adjusting the level of complexity for the needs of the team. Well, or your beloved, if you prefer the company bots.
It turns out that the traditional “three games in one” await us again, where a new mass multiplayer mode based on the Battle Royale genre will take the place of the singlePleler campaign. The developers position the fourth Black OPS as the most sophisticated in the series for a joint game. Which, by the way, does not mean at all that at some point a big surprise will not wait for us-for example, in the form of a single-single mode on the E3 or release it in the DLC format, according to the many requests of fans.
We were also promised a rich background for each of the characters in the network mode and a bunch of small hints scattered on all cards that will tell you what is happening in the world of Black Ops. Approximately like in Overwatch , where the players themselves also collected the story
At least relative to PC versions, the developers heeded the voice of the people and invited it to engage in specialists from Beenox. This will be not just a port of consoles, but a parallel development taking into account small nuances characteristic of a computer as a game platform. A slightly different menu, a little different weapon behavior, support for advanced graphic settings, and so on. Even the servers will be allocated! Well, of course, the game will spread through Battle.NET, as well as Destiny 2 – In this regard, the rumors were also true. As, however, most of the rumors about the new Black Ops.